Archive for December, 2006

“Making of” will make it to the teaser

Monday, December 18th, 2006

Some slides of the extra feature “Making of…” will make it to the teaser demo. To unlock each slide you must clear a task in the game, and that would make it available.

The slides have information about the history and develpment of W&W and how it became the game it is now. We added a screenshot of a sample slide:

Puzzle mode to be included in the demo!

Thursday, December 7th, 2006

Hi everyone,

Good news! We have decided to include a sample of the Puzzle Mode in the teaser demo! In this mode, you have limited moves to clear all the blocks. Beginner players can leave harder challenges for when they have more experience, and more seasoned players can skip the easy puzzles. Here’s a screenshot of how it looks:

Puzzlemode screenshot

In this particular screenshot, you have to clear all the color blocks in two moves. Solving puzzles teaches you complex moves and reveals hidden surprises in W&W!

W&W new graphics

Monday, December 4th, 2006
Rosewind is almost complete, and will probably be included with the demo of the game!! This is the 6th character in W&W, but… are there just six?
Here are some graphics from the portrait and animations for you to see beforehand.
Rosewind demo sprites

Welcome to Yuan Works’ blog!

Monday, December 4th, 2006

We decided to make our own blog so that you can keep track of our progress in Wind and Water: Puzzle Battles and know about some in-depth information about our games, and status of our work. Feel free to comment and link to this blog, we would really appreciate the feedback!