August 23rd, 2007
Hello, everyone.
Starting right now, these will be the LAST 12 hours to preorder Wind and Water: Puzzle Battles!
The Preorder includes a bonus personalized sprite based on you which will appear in your copy of the game!
We have some news about the game, but it would be faster if you just check it out for yourselves… There’s a new video as well, with the intro and other stuff on our website: http://www.wind-water.net
Why are these the last 12 hours, you ask? Because in about half a day, instead of “preorder”, it will be ORDER!
The final retail price will be US$16 (~€12 or ~£8), and with personalized sprite it will be US$24 (~€18 or ~£12).
This is your last chance be one of the first people to play this game in the world and have your sprite at US$20 (~€15 or ~£10)!
Everybody who preordered will get their code to download the game as soon as it is released!
As promised, the first 50 people who preordered will have their sprite in the game.
The rest will get their sprite in the coming days and instructions on what to do with it and how to upload Stats.
Everyone who has the game will have an account on wind-water.net to upload your Stats, which will start today.
We would like to thank all the support we’ve been given, as well as give our personal gratitude towards everyone who preordered the game!
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August 1st, 2007
Hi!
First of all, we’d like to announce that the preorder for the upcoming commercial game “Wind and Water: Puzzle Battles” will end soon!
We also have a new payment method (besides Paypal) which accepts credit cards, local payments through bank accounts in 30+ countries, as well as DirectDebit for Germany.
For a limited time, if you like this game you can preorder it now for US$20 (~€15 or ~£10)! If you preorder, you will get a custom-made W&W-style sprite based on you, which will be included in your W&W copy, as well as in our website scores and rankings! Here are some of the sprites from people who preordered!

(We will be updating with the latest custom-made sprites frequently at the
Hall of Fame!)
You can download a Final Demo with 2 complete worlds and more than 20 stages of the Story Mode, as well as some minigames
Here are some videos and new in-game screenshots!
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July 6th, 2007
Hi everyone!
We have good news for you! Wind and Water: Puzzle Battles, our ambitious commercial game for the GP2X, is almost ready for the online release!

Now it has its own website, Wind-Water.net, where you can watch videos and see in-game screenshots, or download the Final Demo of the game which has more than 20 stages of the Story Mode, and many minigames to try! It’s not just a normal Puzzle game, it has tons of extras! Try the demo for youself
And if you like the game, for a Limited Time, you can preorder the game for US$20 (~€15 or ~£10) and get a custom-made sprite W&W character image!

(A sprite is a pixel-art drawn picture. With the preorder, you will get a super-deformed character sprite based on a photograph of yourself!)
Thanks everyone, and we hope that you enjoy the game!
Also, we have moved our website from the old address yuan-works.com, to yuanworks.com, including the blog!
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March 30th, 2007
EDIT: Blog posts can now be replied! Sorry for the inconvenience!
Hi everyone, it’s been a while! But don’t think we forgot about Wind and Water: Puzzle Battles! We’ve been busy with the Story Mode, minigames, the AI programming, and more!
For everyone who has any questions about W&W and wishes to know about the development of the game, we’ve added an online interview with TJ Hooka, with lots of new screenshots and videos. Enjoy!


Posted in Wind and Water | 1 Comment »
January 31st, 2007
Here’s a screenshot of the File Selection screen:
As you can see besides the Making of slides, there are tons of other extras and unlockables, as well as many surprises (we’re dying to tell you, but it’s much more fun to discover them yourself!)
And here’s the name entry screen:
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January 10th, 2007
Hi everyone, just wanted to drop a note that we fixed a couple of bugs. There won’t be many versions for the demo but we wanted to fix this two bugs:
Changes from 1.0 to 1.1:
- The music was a little “jagged” some times, not too common but still bothered. This has been greatly removed.
- The bug which let you score points for the Extra section in any mode has been fixed.
Here’s the link to the manual where you can download the game.
Direct link to the updated 1.10 demo.
If you already had version 1.00 running, you can download the GPE file and replace it. If you’re not too sure what to do just download the full version again.
Thank you!
Posted in Wind and Water | 2 Comments »
January 7th, 2007
The Teaser Demo is up and playable! Well, no more “screenshot only” now. Here’s the Teaser Demo of the game running on YOUR GP2X. Now you get to say what you think about it by playing it yourself! Hope everyone has fun trying the Teaser!
Download from here (and read the online manual too!): http://yuan-works.com/WindAndWater/Teaser/en.html
Direct link for the download here:
Posted in Wind and Water | 11 Comments »
January 6th, 2007
The Wind and Water: Puzzle Battles teaser is coming up on Sunday! It includes three playable modes, one Skill, three characters, tutorials, and several extras to unlock! Also stay tuned for the upcoming Wind and Water competition from Yuan Works! There are several prices to win, including free copies of the full version of the game!
Posted in Wind and Water | 1 Comment »
December 18th, 2006
Some slides of the extra feature “Making of…” will make it to the teaser demo. To unlock each slide you must clear a task in the game, and that would make it available.
The slides have information about the history and develpment of W&W and how it became the game it is now. We added a screenshot of a sample slide:

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December 7th, 2006
Hi everyone,
Good news! We have decided to include a sample of the Puzzle Mode in the teaser demo! In this mode, you have limited moves to clear all the blocks. Beginner players can leave harder challenges for when they have more experience, and more seasoned players can skip the easy puzzles. Here’s a screenshot of how it looks:

In this particular screenshot, you have to clear all the color blocks in two moves. Solving puzzles teaches you complex moves and reveals hidden surprises in W&W!
Posted in Wind and Water | 1 Comment »